Designing a serious game for labor inclusion of people with intellectual disabilities using iplus methodology

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Date
2020
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Abstract
Labor market insertion of persons with disabilities is a great challenge. It is a societal imperative of ensuring that all citizens can take part in society seeking social equity. Therefore, the purpose of this work is to contribute to the labor insertion processes of persons with intellectual disabilities through the implementation of a mobile application for the development of cognitive skills through the resolution of time sequences and the revision of vocabulary that represent specific work scenarios. For the development of the application, the user centered design approach of iPlus methodology is followed. This article illustrates the development of the application using iPlus.
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Keywords
Inclusión social, Aplicaciones para móviles, Desarrollo cognoscitivo, Discapacidad intelectual
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