Designing serious games for stimulating cognitive abilities using iplus methodology

dc.book.titleAdvances in Human Factors and System Interactionsen_US
dc.careerCiencias de la Educaciónes
dc.category.authorprincipalen_US
dc.contributor.authorCorrales Gaitero, Carlos
dc.contributor.editorNunes, I.
dc.countryEcuadores
dc.date.accessioned2023-11-04T21:16:27Z
dc.date.available2023-11-04T21:16:27Z
dc.date.issued2021
dc.dedication.authorTCes
dc.description.abstractThe current research focuses on building a set of games for training and improving people’s cognitive abilities with intellectual disabilities. Serious games (SGs) can be an effective training coaching and assistance method for persons with intellectual disabilities because they are effective learning tools that motivate students. The application to stimulate cognitive abilities development consists of 22 mini-games hosted on the LudoMinga platform. For better development in the environment, it is essential that people with intellectual disabilities develop cognitive functions, understood as the mental processes necessary to carry out any task, enabling the reception, selection, transformation, storage, processing, and retrieval of information. For the development of the application, the user-centered design approach of the iPlus methodology is followed. This article illustrates the development of the application using iPlus.en_US
dc.description.pages258-265
dc.facultyCiencias de la Educaciónes
dc.id.author1755921622
dc.id.type1
dc.identifier.isbn9783030798154
dc.identifier.isbn9783030798161
dc.identifier.urihttps://repositorio.puce.edu.ec/handle/123456789/3999
dc.language.isoen
dc.list.authorsSantórum M., Carrión, M., Vera, J., Samaniego-Santillán, P., Acosta, P., Pérez, J., Corrales, C., Maldonado, V., Ortiz, Y.
dc.rightsOpenAccessen
dc.subjectDiseño de sistemases
dc.subjectVideojuegoses
dc.subjectEducación especiales
dc.subjectDesarrollo cognoscitivoes
dc.subjectDiseño de sistemas
dc.subjectVideojuegos
dc.subjectEducación especial
dc.subjectDesarrollo cognoscitivo
dc.titleDesigning serious games for stimulating cognitive abilities using iplus methodologyen_US
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