Development of video games to improve the learning of data structures

dc.book.titleAdvances in human factors in training, education, and learning scienceses
dc.careerPsicologíaes
dc.category.authorprincipales
dc.contributor.authorRamos Galarza, Carlos Alberto
dc.contributor.editorNazir, S., Ahram, T., y Karwowski, W.es
dc.countryEcuadores
dc.date.accessioned2023-11-04T21:15:22Z
dc.date.available2023-11-04T21:15:22Z
dc.date.issued2020
dc.dedication.authorTCes
dc.description.abstractComputer engineering students have little interest in striving to understand the fundamentals of developing data structures at the origins of computing. In order to improve the learning of the Data Structure course, a strategy has been established for students to develop a simple video game in which the implementation of AVL trees, queues, and stacks shows the importance of using data structures during the development of computational applications. This work suggests a method to stimulate the learning of the essential elements of the software through the development of video games to emphasize the importance of the use of Data Structures. The students involved in this practice used graphic tools to represent the insertion and deletion operations that are performed on three types of Data Structures: AVL Tree, queue and stack.es
dc.description.pages212-217es
dc.facultyPsicologíaes
dc.id.author1715766034es
dc.id.type1es
dc.identifier.issn2194-5357
dc.identifier.urihttps://repositorio.puce.edu.ec/handle/123456789/3621
dc.list.authorsSalvador-Ullauri L., Salvador-Acosta B., Ramos-Galarza C., Acosta-Vargas P.es
dc.rightsOpenAccesses
dc.subjectDiseño de sistemases
dc.subjectVideojuegoses
dc.titleDevelopment of video games to improve the learning of data structureses
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