Usability inspection of a serious game to stimulate cognitive skills

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Date
2021
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Abstract
When creating user interfaces, usability considerations are important to ensure the target population an efficient and effective user experience. For this reason, recommendations are proposed for a preliminary prototype of a serious gaming application called HabCog, which consists of a collection of minigames designed for monitoring and evaluating certain cognitive abilities in users. The target population consists of adults with intellectual disabilities who use the services of the FINE Foundation, whose objective is to develop skills and abilities for full inclusion. According to the results, usability recommendations are provided so that the application is better adapted to the target population.
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Keywords
Habilidades Cognitivas, Discapacidad Intelectual, Juegos
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