Serrano Prato, Gabriela PetruskaEscobar Ponce, Pablo David2023-11-252023-11-252022-04-0412239https://repositorio.puce.edu.ec/handle/123456789/20334This paper investigates the development of software designed to help adult students learn Informatics technical vocabulary using interactive storytelling. The aim of this study is to identify and analyze how six adult A1 EFL students feel and learn when using non-conventional educational technological tools. It is important to take advantage of current technological advances in order to develop inventive language learning resources that can help students learn in a meaningful and engaging way, not only in the classroom but at any time. The study presents the development of software that uses a combination of many branches of language learning theory such as English for specific purposes, vocabulary learning in adults as well as storytelling in order to improve the Informatics technical vocabulary of learners. By interpreting the data gathered from a user experience survey and a vocabulary test conducted after the participants interacted with the software, this study concluded that: Interactive storytelling helps beginner students to learn technical vocabulary and make them more confident in their reading skills. However, combining two typically difficult subjects such as English and Informatics overwhelmed some learners and discouraged them from using the developed software more than necessary. These results suggest that interactive storytelling can be used in the process of teaching and learning general and technical English vocabulary as well as improving reading.esLENGUA INGLESA - ENSEÑANZAINGLÉS - ENSEÑANZATECNOLOGÍA EDUCATIVAPROGRAMAS PARA COMPUTADORAPRENDIZAJE DE ADULTOSInteractive software to teach technical vocabulary to A1 and pre A1 ecuadorian adult english students using contextualized storiesmasterThesis